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Parallel Finally Ships: The NFT Card Art That Became a Real Card Game

It started as $125 million worth of traded NFT art and a $500 million valuation. Five years later, Parallel is a free card game on Steam and phones, and its token is 99% off its peak.

WGC News desk · · 3 min read
Parallel Finally Ships: The NFT Card Art That Became a Real Card Game

Most card games design the cards first and sell them later. Parallel did it the other way round. During the 2021 NFT boom, its sci-fi card art changed hands for more than $125 million on secondary markets before there was a finished game to play them in. The question hanging over the project ever since has been simple: when the game finally arrived, would anyone want to play it?

In April 2026 it arrived. Parallel Studios launched the free-to-play Parallel globally on the Apple App Store and Google Play, and on 29 April 2026 released it on Steam. It was already playable on PC through the Epic Games Store, where it had been listed since mid-2024. The early verdict on Steam is cautious: 66% positive across the first 54 user reviews, a "Mixed" rating.

How Parallel plays

Parallel is a competitive 1v1 strategy card game. You pick one of its sci-fi factions, build a 40-card deck and duel other players online. The Steam page sells it on skill: matches are meant to be won through deckbuilding and tactical play rather than luck of the draw. If you have played Hearthstone or Marvel Snap you will recognise the rhythm of turns, resources and board control, wrapped in a darker, painterly science-fiction universe.

The game is cross-platform, so a match started on a phone can face a PC player. NFT cards still exist as an optional layer for collectors, tied to the PRIME token, but the Steam store page does not mention blockchain at all, and you can play the full game without a wallet.

Parallel key art: sci-fi faction characters from the Parallel trading card game

Five years to launch

The road was long and expensive:

  • July 2023: closed beta; the first expansion, Planetfall, followed in October.
  • February 2024: open beta and the switch to free-to-play on PC, followed a month later by a $35 million funding round.
  • Mid-2024: listing on the Epic Games Store.
  • Late 2024: the Aftermath expansion added 90 new cards.
  • 2025: a third expansion, Deception, arrived alongside a 90% burn of the supply of earlier card sets, and a regional Android beta ran in the Philippines.
  • April 2026: global mobile launch and Steam release.

Tokenomics and a dated snapshot

PRIME is the token tied to Parallel's ecosystem. Its maximum supply is about 111.1 million. As of 12 November 2026, CoinGecko listed:

  • Price: $0.1569.
  • Market cap: about $10.2 million.
  • Circulating supply: about 65.3 million of 111.1 million, so roughly 40% is not yet in circulation.
  • All-time high: $28, which puts PRIME about 99.4% below its peak.

The 2025 burn of older card supply was a "sink" aimed at the NFT side of the economy, shrinking the pool of tradeable cards. Token prices are volatile; these figures are a snapshot, not a forecast.

Parallel key art: sci-fi faction characters from the Parallel trading card game

What players and critics say

Parallel's art and lore have rarely been the problem. The criticism has been about time and focus: turning a collectibles project into a balanced competitive game took far longer than anyone expected, and the long gap between hype and launch meant much of the 2021 audience moved on. The first Steam reviews are split, and the real test is whether Parallel can win card-game fans who have never heard of its NFT past.

WGC's take

Parallel is a reminder that money can buy time but not an audience. It has the polish, the art and the esports budget of a much bigger game, and it now has the storefronts too. What it does not yet have is proof that card players want another deep, competitive TCG in a crowded genre. The game is free on Steam, iOS and Android, so it is easy to judge for yourself.

Where to play

Parallel
PCiOSAndroidFree to play

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