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Overwatch vs Marvel Rivals: How the Hero Shooter War Changed Both Games

When NetEase's Marvel game arrived in December 2024, it took a bite out of Blizzard's audience within weeks. Two years on, Overwatch has dropped the 2, added ten heroes and a story, while Marvel Rivals is learning what year two feels like.

WGC News desk · · 6 min read
Overwatch vs Marvel Rivals: How the Hero Shooter War Changed Both Games

For most of a decade, "hero shooter" meant one game. Blizzard's Overwatch launched on May 24, 2016, and within three months it had 15 million players. Rivals came and went. Then, on December 6, 2024, NetEase and Marvel Games released Marvel Rivals, a free-to-play six-versus-six shooter with Spider-Man, Iron Man and Storm, and the genre suddenly had a fight on its hands.

Within 72 hours, Marvel Rivals had 10 million players. Overwatch's concurrent player count on Steam fell by nearly 40% that month. Two years later, both games look very different because of each other. Here is how the hero shooter war has played out, and where the two games stand in late 2026.

How Overwatch got here

The original Overwatch was a paid game built on six-player teams, loot boxes and a cast of characters that became a fixture of fan art and esports. In October 2022, Blizzard replaced it with Overwatch 2, a free-to-play version that moved to five-player teams and swapped loot boxes for a battle pass. It drew more than 35 million players in its first month.

The years that followed were bumpy. In May 2023, Blizzard cancelled the planned PvE hero missions that had been the main justification for the "2" in the title. When the game launched on Steam in August 2023, it became the worst-rated game on the platform within 48 hours, a review-bombing wave that drew in players from around the world, including many Chinese players angry about Blizzard's split with its Chinese partner NetEase.

Key art for Overwatch and Marvel Rivals, the two biggest hero shooters of 2026

The challenger: Marvel Rivals

Marvel Rivals came from NetEase Games, with a development team based in Guangzhou, working with Marvel Games. It launched on PlayStation 5, Xbox Series X|S and PC, and its growth was startling: 20 million players by December 17, 2024, more than 40 million by February 2025 and more than 50 million by June 2026. On Steam, it peaked at 644,269 concurrent players after its Season 1 launch in January 2025.

Critics were positive but measured, with Metacritic scores of 74 on PC and 78 on PS5 and 84% of critics recommending it on OpenCritic. It was nominated for Best Ongoing Game at The Game Awards 2025. A PlayStation 4 version followed on September 12, 2025, and NetEase confirmed in March 2026 that a Nintendo Switch 2 version was in development.

Blizzard's answer: Overwatch drops the 2

Overwatch's response came in stages. In 2025, Blizzard brought back loot boxes and added perks, mid-match upgrades that change how heroes play. In April 2025 it launched Stadium, a round-based mode where players build heroes between rounds, along with hero bans in competitive play.

The bigger move came in February 2026. Blizzard renamed the game simply Overwatch and launched a year-long story arc called The Reign of Talon, running through six seasons, in which the villainous Talon organisation gains global power. The first season, on February 10, 2026, added five heroes at once: Domina, Emre and Mizuki on Talon's side, and Anran and Jetpack Cat on Overwatch's. Blizzard promised one more new hero in every later season, ten in the year. It also overhauled the menus with the largest interface redesign in the series' history.

Overwatch launched on Nintendo Switch 2 on April 14, 2026. At BlizzCon 2026 in September, Blizzard revealed its next hero, Doctrine, a vampiric character whose scepter heals allies and damages enemies, released with Season 5 in October.

Not every experiment stuck. Stadium stopped receiving new heroes and maps in July 2026, after reports that it drew only about 3% of players.

Key art for Overwatch and Marvel Rivals, the two biggest hero shooters of 2026

Marvel Rivals' second-year test

Marvel Rivals' challenge in 2026 is the opposite of Overwatch's. It does not need to win players back; it needs to keep them. Steam numbers show the swings. Season 10, which added Gorr the God Butcher, peaked around 146,000 concurrent Steam players. Season 10.5 on October 9, 2026 skipped a new hero to focus on new modes, and peaks dropped to around 84,600.

That is still a large audience, but far below the launch months. Season 11, scheduled to start on November 13, 2026, is due to add two new heroes, a sign NetEase knows new characters are what bring players back.

How each game keeps you playing

Both games are free, so both live on cosmetics and seasonal passes, but their hooks differ.

Overwatch's 2025 return of loot boxes came with published odds-style guarantees: every box contains at least one Rare item, every fifth box guarantees an Epic and every twentieth a Legendary. Its 2026 story year added a Conquest meta event, a five-week faction war in which players pick Overwatch or Talon each week and earn rewards for their side, from dozens of loot boxes to faction-themed Legendary skins. Mythic skins, the most elaborate cosmetics, rotate in every season.

Marvel Rivals leans on its licence. Every new season brings a new chapter of its story, new heroes from Marvel's comics and, from Season 3 onward, a mid-season update that adds more. The draw is simple: the next character you have loved since childhood might be one patch away.

The competitive scenes followed the same pattern of renewal. Overwatch's 2026 esports season, the Overwatch Champions Series, opened with a bootcamp in Seoul, home to one of the game's most successful competitive scenes.

Key art for Overwatch and Marvel Rivals, the two biggest hero shooters of 2026

What the war changed

Competition has been good for players. Overwatch spent 2023 and 2024 on defence. Within 18 months of Marvel Rivals' arrival it had returned loot boxes, added perks and Stadium, dropped its unpopular "2" and released a five-hero season, the biggest single drop of characters in its history. Marvel Rivals, meanwhile, set a pace of new heroes and seasons that Overwatch had never matched.

The two also feel different to play. Overwatch is five against five, tighter and more tactical. Marvel Rivals is six against six, with destructible environments and team-up abilities between characters, louder and more chaotic. Many players simply play both, switching depending on the friends online and the mood of the night, which may be the healthiest outcome of all: two big free games pushing each other to ship more heroes, fix more problems and listen harder to their players.

By the numbers

  • 15 million: original Overwatch players three months after its 2016 launch
  • 10 million: Marvel Rivals players in its first 72 hours
  • 644,269: Marvel Rivals' Steam concurrency record
  • ~40%: the drop in Overwatch's Steam concurrency in December 2024
  • 5 new heroes on day one of Overwatch's 2026 Season 1, 10 planned for the year
  • 54 Marvel Rivals heroes by September 2026

What to play next

Both games are free. If you want precise team play and a story that changes each season, Overwatch in its Reign of Talon year is the best it has been in a long time, and it now runs on Switch 2. Newcomers will find its five-a-side fights easier to read. If you want chaos, destruction and Marvel's biggest names, Marvel Rivals' Season 11 is a good time to jump in. Fans of other team shooters should also look at our Apex Legends Season 31 story.

Where to play

Overwatch
PCPlayStation 5Xbox Series X|SNintendo Switch 2Free to play
Marvel Rivals
PCPlayStation 5Xbox Series X|SPlayStation 4Free to play

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