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Enshrouded 1.0 Is Out: 65,000 Players Return to the Fog as Xbox Waits for 2027

Keen Games' voxel survival RPG left early access on October 15 with a story finale, higher level caps and a logic-gate toolkit for building your own dungeons. A month on, here's how the launch went and what's still to come.

WGC News desk · · 3 min read
Enshrouded 1.0 Is Out: 65,000 Players Return to the Fog as Xbox Waits for 2027

In January 2024, a veteran German studio launched an early access game about a kingdom swallowed by poisonous fog. It sold a million copies in four days. Almost three years later, the fog has finally lifted on version 1.0.

Enshrouded, from Frankfurt-based Keen Games, left early access on October 15, 2026 on PC and PlayStation 5, including PS5 Pro support. The Xbox Series X|S version has been pushed to spring 2027. On Steam the game costs $39.99.

A strong second launch

Within 24 hours of 1.0, Enshrouded's Steam concurrent player count jumped to 65,204, about six times the roughly 10,000 it had the day before. That's around 40% of its all-time high of 160,405, set on January 28, 2024, during the original early access rush. It climbed to ninth on Steam's top sellers, and its reviews stood at about 86% positive across more than 107,000 user reviews, a "Very Positive" rating.

Sales had already been steady before 1.0. Keen reported more than 1 million copies in four days, 3 million by August 2024, 4 million by April 2025 and 5 million in early 2026.

Enshrouded key art showing an adventurer facing a fog-covered fantasy kingdom

What 1.0 adds

The full release closes the story and raises the ceiling. Highlights include:

  • New areas and 14 new enemy types
  • Level caps raised to 50 for characters and 55 for gear
  • A fully voiced story conclusion
  • HDR, dynamic lighting, new rendering technology and smarter enemy AI

The most interesting addition for builders is a new logic system for designing and sharing your own adventures. You can wire switch boxes to trigger zones, levers and buttons, and use clocks, blocks and logic gates to set conditions. The results can be lightning strikes, flooding water, enemy spawns or a trapdoor opening under someone's feet. Keen's own examples include a lever that summons enemies and a "do not enter" room that sets off a chain of explosions.

Why Xbox is late

Keen had hoped to launch on every platform at once. Instead it said the Xbox version faces technical challenges tied to what makes Enshrouded distinctive: voxel-based building, editable terrain, multiplayer and an open world all running together. The studio says it won't release on Xbox until the game meets its quality bar.

Enshrouded key art showing an adventurer facing a fog-covered fantasy kingdom

Who should play

Enshrouded sits between Valheim and a classic action RPG. Combat is more involved than in most survival games, with skill trees, dual-wield daggers and attribute runes, while building is more flexible thanks to the voxel terrain. It supports up to 16 players on a server, so it works for a big friend group as well as solo.

Why it matters

Survival-crafting has become one of PC gaming's busiest genres, and the games that last tend to share one thing: they keep giving players new ways to create. Enshrouded's 1.0 doubles down on that with tools for building whole adventures, not just houses. Its second launch numbers show players were waiting, and Valheim's 1.0 a month earlier proved the same thing (our Valheim 1.0 report). For the genre's bigger picture, read our survival-crafting feature.

Where to play

Enshrouded
PCPlayStation 5

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