Wyldheart Wants to Be the Tabletop Night You Can Play Online
Pick a Mossling or a Grimhorn, eavesdrop for quests and drag three friends into a dungeon. The co-op fantasy RPG from Wayfinder Studios was a Next Fest favourite and is heading to Early Access.

Every good tabletop campaign starts small. Nobody begins as a legendary hero; you begin as a farmhand with a pitchfork who has been told to go and fetch something from a cave. Wyldheart starts exactly there, and it wants you to bring your friends.
Wyldheart, from Wayfinder Studios with publisher Curve Games, is a fantasy action RPG for PC that supports solo play or co-op for up to four players, with drop-in and drop-out and cross-platform multiplayer listed on Steam. It was one of Valve's 20 most-played demos at Steam Next Fest in October 2026. The game is marked coming soon to Early Access, and the developers hope to release version 1.0 at some point in 2027.
From peasant to hero
The first campaign casts you as a peasant sent into a dungeon to find an ancient Relic of Caerwyn that can protect your town. Each campaign runs for around 10 hours, with about 15 more hours of optional content around it.
Character creation is where the tabletop influence shows most clearly:
- Four ancestries: Freefolk, Mossling, Grimhorn and Stonefolk.
- 19 roleplaying backgrounds, each changing who your hero was before the adventure.
- Classless skill trees across Adventuring, Survival, Dungeoneering, Weaponry and the "Oldways of Magic".

Quests you have to listen for
The most charming idea in Wyldheart is how you find work. Towns are full of villagers with their own daily schedules, and quests come from eavesdropping, rumours and exploring ruins, rather than from a glowing exclamation mark. It's a small touch, but it makes the world feel like a place you live in rather than a menu of tasks.
Between dungeons you gather materials, craft items, cook meals and upgrade your gear. Co-op is built to be friendly: group XP means nobody falls behind, difficulty scales with the size of the party and saves are stored in the cloud.
Early Access and price
Wayfinder Studios plans to use Early Access to gather feedback, describing the current build as alpha. The price will rise gradually as new content and features arrive, so early buyers pay the least. No launch date or price has been announced yet.
By the numbers
- 1 to 4: players, with drop-in and drop-out co-op.
- 4: ancestries in the full game (3 in Early Access).
- 19: backgrounds.
- About 10 + 15 hours: campaign length plus optional content.
- 2027: the developers' target for version 1.0.

Why it matters
The co-op RPG space has been dominated by two extremes: huge, expensive games like Baldur's Gate 3 and quick-hit action roguelikes. Wyldheart sits between them. Its campaigns are short enough to finish over a few game nights, but it has the character building, town life and tone of a tabletop campaign. That is exactly what many friend groups have been asking for.
Korean players have a particular reason to watch it: party-based dungeon crawling is a natural fit for a PC-bang night with friends, and full Korean subtitles remove the biggest barrier to a group session.
WGC's take: a Next Fest top-20 placement without a famous name behind it is a good sign that the idea lands. Early Access will show whether the campaigns have enough variety to keep a party coming back.
What's next
Wishlist Wyldheart on Steam to be notified when Early Access opens. For more October Next Fest standouts, see our full round-up.