Windrose: The Pirate Survival Game From Uzbekistan That Sold 1.5 Million
A studio from Central Asia took the swashbuckling fantasy of Black Flag, turned it into a co-op survival game and sold a million copies in six days. Meet Kraken Express.

When people list the countries that make hit PC games, Uzbekistan rarely comes up. In April 2026 that changed, thanks to a game about pirates, ships and boars.
Windrose, from Kraken Express (formerly known as Windrose Crew), entered early access on 14 April 2026 on PC. It passed 1 million copies sold in six days, drew more than 200,000 concurrent players on Steam and, by the end of April, the developer reported more than 1.5 million copies sold worldwide across Steam, the Epic Games Store and Stove.
Black Flag, but you build the ship
Windrose is a survival game with base-building and ship-to-ship combat, playable solo or in co-op. You wash up, gather resources, build a base, craft a ship and head out to sea to explore, fight and plunder. It is built in Unreal Engine 5, which helps explain why the ocean and ships look far richer than you might expect from a studio most players had never heard of.
The developers have been open about their inspiration: Assassin's Creed IV: Black Flag, Ubisoft's 2013 pirate adventure, which many fans still consider the best sailing game ever made. Windrose takes that fantasy and moves it into the survival genre that Valheim and Palworld made so popular.

A breakout from Central Asia
Kraken Express is based in Uzbekistan, a country with a young and growing games scene that has rarely appeared on global charts. Windrose is very likely now the best-known game ever made there, and it has put the country on the map for millions of players.
The launch was not perfect. Like most early-access survival games, it arrived with bugs, and the team promised fixes in its first days. Its message to players after the first million was short and simple: "Your support for the game is absolutely astonishing."
By the numbers
- 14 April 2026: early access launch on PC
- 6 days: time to reach 1 million copies
- 200,000+: concurrent players on Steam
- 1.5 million+: copies sold by 30 April 2026
- 3: PC storefronts at launch (Steam, Epic Games Store, Stove)

What comes next
The developer has promised a content roadmap, which it calls a "treasure map". The first major update will add the Ashlands, a dangerous biome covered in volcanic ash and overrun with the undead. The team has also expressed interest in a console version, although nothing has been announced.
Why it caught fire
An unfilled niche. Fans had wanted a new Black Flag-style pirate game for over a decade. Windrose arrived first with a survival twist, and that hunger did the marketing.
Co-op fantasy. Crewing a ship with friends is one of gaming's great fantasies. Survival mechanics give that fantasy a structure: build, sail, fight, repeat.
Accessible on PC everywhere. Launching on three storefronts, including one popular in Korea, widened its reach from day one.
WGC's take: Windrose is a great reminder that hits can come from anywhere. A studio from a country with almost no global games history built a game that sold 1.5 million in its first fortnight. The question now is whether the Ashlands keep the crew on board. For another 2026 early-access success, read our feature on Hytale (Hytale).