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VOID DIVER: 130,000 Wishlists and a January Date for Korea's Horror Dive

A Korean mobile studio's first PC game mixes pixel art, Lovecraftian stress and co-op extraction with no PvP. Its demo pulled six figures of wishlists. Now VOID DIVER is aiming for January 2027.

WGC News desk · · 3 min read
VOID DIVER: 130,000 Wishlists and a January Date for Korea's Horror Dive

Most extraction games are about fear of other players. VOID DIVER: Escape from the Abyss is about fear of what is under the city. Its divers go down into otherworldly dungeons to recover artifacts, manage both their health and their stress, and try to call the Diving Booth home before something unspeakable finds them. There is no PvP at all.

The game, from Korean developer Studio Nemo, collected more than 130,000 wishlists after its Steam demo launched on 26 January 2026. Its Steam page now lists a planned release of January 2027, later than the team's earlier target of early access in the second half of 2026.

What is VOID DIVER?

VOID DIVER is a 2.5D pixel-art extraction action RPG with horror elements. "Extraction" means you enter a dangerous area, grab what you can, and only keep it if you get out alive. Here the area is a city taken over by the Abyss, full of creatures inspired by urban legends. Between dives you run an antique shop called BALUSHA and slowly uncover the city's secrets.

You can play solo or in co-op for up to three players. Combat supports controllers, auto-fire, crosshairs and auto-aim, and you carry a flashlight into the dark. Pairing a flashlight with a stress meter is a neat design idea: light becomes something you manage, not just scenery, and staying down too long has a cost beyond your health bar. For a small team, systems like this create tension without needing expensive cinematics.

VOID DIVER: Escape from the Abyss, a 2.5D pixel-art extraction action RPG set in a city swallowed by the Abyss

Who is making it?

Studio Nemo is a subsidiary of LoadComplete, a Korean mobile game developer, and VOID DIVER is its first title. Producer Baek Ho-young leads development and is personally involved in combat design, background music and sound. The Steam page was registered in January 2025 and full-scale development started in February 2025, so the demo came together quickly.

The game's publishers listed on Steam are LoadComplete, RED BRICK HOUSE and Boltray Games.

What the demo showed, and what is coming

The demo featured two characters, melee fighter Ga-young and ranged fighter Raven, with a target of six to seven characters at launch. It already had difficulty selection, per-character skill trees and HP and stress management.

The team said it planned several changes based on feedback:

  • Separating first-time campaign rewards from repeat rewards.
  • A gear repair system.
  • Reworked crafting and drops.
  • A skin system.
  • A pause function for solo play.

A new mini-boss set in the city centre was also prepared for the team's Steam Next Fest build.

VOID DIVER: Escape from the Abyss, a 2.5D pixel-art extraction action RPG set in a city swallowed by the Abyss

Why it matters

Extraction games are crowded, and most compete on PvP. VOID DIVER's bet is that many players want the tension of extraction without being hunted by strangers. WGC's take: 130,000 wishlists from a demo is a strong number for a first game, and it proves that bet has an audience. The delay to January 2027 is sensible if it brings the promised fixes, especially the solo pause, which many co-op-first games forget. For the bigger picture, read our Korean indie editorial.

How to play

  • Demo: VOID DIVER's Steam demo launched in January 2026.
  • Wishlist: the game is planned for January 2027 on Steam.
  • Co-op: up to three players, or solo.

Where to play

VOID DIVER: Escape from the Abyss
PC

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