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Shikhondo: Blue Pieta Turns Korea's Bullet-Hell Series Sideways

DeerFarm's yokai-hunting shooter switches from vertical to side-scrolling, adds an eight-frame Counter Bomb and supports 32:9 monitors. Why shmup fans should pay attention to this small Korean studio.

WGC News desk · · 3 min read
Shikhondo: Blue Pieta Turns Korea's Bullet-Hell Series Sideways

Shoot 'em ups, or shmups, are one of gaming's oldest genres, and one of its most demanding. A few Korean studios still make them with real devotion, and DeerFarm is one of the best known. Its latest, Shikhondo: Blue Pieta, launched worldwide on Steam and STOVE on 18 May 2026, published by CFK.

It is the sequel to Shikhondo: Youkai Rampage, and it makes the biggest change the series has seen: it is the first Shikhondo to scroll sideways instead of vertically. On Steam it is rated Positive, with 93% of its early reviews recommending it, and console versions for Nintendo Switch, Switch 2 and PlayStation 5 are planned after the PC launch.

What is new

Two protagonists hunt yokai, supernatural creatures from folklore, across a city. This time the story moves to a foreign city, with darker urban stages that include a big city, an amusement park and a subway station, and foes drawn from foreign folklore. The story has full voice acting.

The game offers three modes: Arcade (the main story), Boss Rush and Custom. It also supports ultra-wide monitors up to 32:9, a rare treat for a genre that usually sits in a narrow box in the middle of the screen. Steam notes that the boss designs include gory elements.

Shikhondo: Blue Pieta key art, DeerFarm's side-scrolling bullet-hell shooter

How the scoring works

Shikhondo's signature system is Soul Collect, and it returns in an evolved form:

  • Grazing enemy bullets, passing very close without being hit, fills a Soul Gauge.
  • When the gauge is full, Soul Collect turns every bullet on screen into score items and doubles your score multiplier.
  • Spend a bomb during it and you enter a second stage that quadruples your score.

New this time is the Counter Bomb. Press bomb within 8 frames of being hit and you avoid the damage, triggering Soul Collect or using a bomb. It needs a full Soul Gauge or a bomb in stock.

Together these systems create a constant tug of war. Grazing is the fastest way to fill the gauge, but it means flying into danger on purpose. The Counter Bomb gives skilled players a last-second escape, but only if they have saved the resources to use it. That is the kind of risk-and-reward loop that keeps score chasers replaying the same stage for weeks.

Who is DeerFarm?

DeerFarm is a small independent studio from South Korea that has stuck with the Shikhondo series and with shmups in general, a genre most studios abandoned decades ago. Its publisher, CFK, offers a Series Pack that bundles Blue Pieta with Shikhondo: Youkai Rampage, plus a version with the earlier game's soundtrack, a good entry point for newcomers.

Shikhondo: Blue Pieta key art, DeerFarm's side-scrolling bullet-hell shooter

Why it matters

Shmups are a niche, but a loyal one, and they reward studios that understand their details. WGC's take: switching to side-scrolling is a bold move for a series with a fan base, and adding a tight risk-reward tool like the Counter Bomb shows DeerFarm thinking like a player rather than a marketer. Korean indies are often praised for 2D action (see our editorial); Blue Pieta is that skill at its most concentrated.

How to play

  • PC: Steam and STOVE, $24.99 on Steam.
  • Consoles: Switch, Switch 2 and PS5 versions are planned; dates not announced.
  • Modes: single-player only, with Arcade, Boss Rush and Custom.

Where to play

Shikhondo: Blue Pieta
PC

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