WGC
WorldGameCommunityGaming news · English & Korean
DAILY EDITION
12Nov
EDITION
한국어
Draft site: content is being reviewed and will change.

MAME (1997): How Emulation Became Arcade History's Safety Net

Nicola Salmoria's project set out to document arcade hardware before the machines disappeared.

WGC News desk · · 2 sources
MAME (1997): How Emulation Became Arcade History's Safety Net
Image via Wikipedia (MAME)

Arcade boards break, cabinets get scrapped and companies close. In 1997 Italian programmer Nicola Salmoria released MAME, the Multiple Arcade Machine Emulator, which merged several earlier single-game emulators into one project.

Documentation first

MAME's stated aim is preservation: accurately documenting how each arcade board works, so the software can run long after the original hardware is gone. Accuracy comes ahead of speed or convenience.

A community effort

Over the years hundreds of contributors have added thousands of machines. In 2016, MAME moved to an open-source licence, which made it easier to include in other projects.

The legal line

MAME itself is legal software. The games it runs are still copyrighted, so playing ROMs you do not own the rights to is a different matter. Many publishers now release official arcade collections, often built on emulation.

Why WGC cares

Emulation is one of our core scenes. The arcade, retro and emulation sections will track official re-releases, preservation projects and legal ways to play the classics.

Reference: Wikipedia, MAME and Video game preservation.

Report a problem