Skyrim at 15: 65 Million Copies, 12.8 Billion Mod Downloads and Finally a Name for TES VI
Skyrim turned 15 on November 11, a week after Todd Howard named its successor The Elder Scrolls VI: Sentinel. Why a 2011 RPG still dominates PC modding, by the numbers, and what we know about what comes next.

On January 4, 2026, players downloaded nearly 35 million mods from a single website in a single day, an all-time record. More than half of them were for one game. It wasn't new. It came out in 2011.
The Elder Scrolls V: Skyrim turned 15 on November 11, 2026. It has now sold more than 65 million copies, according to a Bethesda studio update in July, and Todd Howard says it is still Bethesda's most-played game. A week before the birthday, on November 3, Howard finally named its successor: The Elder Scrolls VI: Sentinel.
The most modded game on Earth
Nexus Mods, the biggest independent mod site, passed 25 billion total downloads across all games in August 2026. Skyrim Special Edition accounts for about 12.8 billion of those, more than half. By March 2025 it had been at around 7 billion, and in May 2025 alone it gained about 470 million downloads.
The single-day record tells the same story. On January 4, 2026, Nexus users downloaded 34,918,512 mods. 19,620,233 of them were for Skyrim Special Edition. Fallout: New Vegas (about 3.6 million) and Fallout 4 (about 3 million) came next, both also Bethesda games.

Why Skyrim, of all games?
Part of the answer is history. Bethesda has encouraged community modding since Morrowind, and Skyrim got its own official toolset, the Creation Kit, built from the same kind of tools the studio itself used. Part of it is structure: Skyrim's open world, simple quest scripting and moddable everything make it a perfect canvas. And part of it is inertia: once a game has tens of thousands of compatible mods, modders keep building on top of each other's work.
Skyrim has also been re-released more times than almost any modern game. The Anniversary Edition arrived on November 11, 2021, for the 10th birthday, bundling the Special Edition with a large collection of Creation Club content. On Steam, the Special Edition is still sold today.
The Elder Scrolls VI: Sentinel
The successor finally has a name. In the closing minutes of Bethesda's 40th anniversary video, Howard revealed The Elder Scrolls VI: Sentinel, followed by a 65-second name-reveal trailer. There's no release date, no platform list and no price. Howard said it's Bethesda Game Studios' main focus, with most of the team working on it, and that the studio is happy with how it looks.
A few other details came out:
- Sentinel and Fallout 5 are both being built on Creation Engine 3, in development since Starfield's launch.
- ZeniMax Online Studios, the team behind The Elder Scrolls Online, will work closely with Bethesda Game Studios on the franchise.
- The reveal included an in-world text attributed to a Moth Priest serving the High Queen of Hammerfell, dated 4E 206, hinting at where the game is set.

The anniversary itself
November 11 came and went without a surprise from Bethesda. In the days before, a well-known interviewer teased "an announcement that will make gamers happy" for that date, and fans speculated about everything from a re-release to a Sentinel trailer. There was no official link to Bethesda, and many expect bigger news at The Game Awards on December 10 instead.
Why it matters
Skyrim's 15th birthday is a reminder of how much PC culture shapes a game's lifespan. Consoles sold millions of copies, but it's the modding community that kept Skyrim alive long enough to outlast two console generations. With Sentinel on a new engine, the biggest question for PC players isn't the map or the story. It's whether the new Creation Kit will be as open as the old one. For the wider story of mod sites, Workshops and the people behind them, read our modding culture feature.